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It's my opinion that a life spent only consuming and not creating is a wasted life.
In keeping with that philosophy, I spend a lot of my time creating various things,
among them small, free video games (using a program called Game Maker [see my links
page]), music (both programmatic and more traditional), writings (stories, long
and short, and poetry), and visual art. Below are links to a few of those things.

Video Games:

Desperation A surrealistic adventure game with a moral in a retro (i.e. very pixellated) style. The first game I ever made. May 2006.

Crossfire A scrolling shooter that is best enjoyed with two players. Not really complete. July 2006 (revisited July 2007).

Alienvasion An arcade game in which you protect a city from brain-eating aliens. Available in stylish green-and-black or color. August 2006.

The Wasteland An exploration game where you must solve puzzles and repair a crashed ship. The closest I have come to making a full-length game. Still not all that long. October 2006.

Dogfighter Fight the same boss over and over again until you die! But it keeps getting harder though. Not a very great game. November 2006.

Noctus Another game with vaguely philosophical undertones, where you must guide a ship through a barren land and maybe figure out why it's so barren there. In noir-style colorlessness. December 2006.

Colony An old (very incomplete) attempt at an action-exploration game, something like a mix between Metroid and Lunar Lander. Weird. Sometime in 2006.

Nevada Thompson A messy retro-style maze game, something of a spoof of Indiana Jones. Made in four hours. November 2007.

Radian A rather abstract turret shooter with rather strategic gameplay. Of all my games, probably the only one that can be described as critically acclaimed. October 2007.

Music:

The Postmodern Symphony An old composition (or rather, series of compositions) done entirely with a keyboard and a copy of Cool Edit Pro. For the most part, not really music, per se. Late 2005.

Songs For Video Games Programmed compositions intended for use in video games. Some are from my games, others stand on their own. 2006-2007.

Visual Art:

A Pixel Art Gallery Includes pointless pixel drawings as well as game-related art from 2006 and 2007.

Works in Progress:

Mekanos My first attempt at a full-length video-game. It's a Metroidvania-style adventure game. Click for information on the graphics, the music, the gameplay, and more.


 

All content © 2006-2007 Divinely Uninspired Productions. Steal from me and God will punish you.